Music production was traditionally based in hardware. But as more and more production moved to software, and the quality of software (and the hardware required to run it) improved, we've come close to the point of parity between the sonic quality of software and hardware. Close. For raw quality, high end hardware likely produces a sound deemed better by most trained and untrained ears alike, and even run-of-the-mill hardware still may be preferable to some. But for raw creative potential, the digital manipulation of sound through software is untouched by pure hardware. For the sake of argument, let us consider both of these factors as equally counterbalanced.
That leaves us with the paramount consideration: WORKFLOW. I don't know if workflow has a solid definition as it relates to music production, but I tend to think of workflow simply as the way that you do things. Not too lofty, indeed, but workflow is extremely important to the results we actually achieve.
For example, I once lived in a house with six different floors (thank you Los Angeles hillside living). If I was on the top floor, and needed something on the bottom floor, I often didn't make the trip down and back up all those flights of stairs unless the thing was extremely important. Sounds lazy, right, but after the tenth time you've made the trip that day, it gets old, fast, and excuses are made! This is the way that workflow impacts music production. That which is difficult to do, often is not done in the presence of less onerous alternatives. All devices, both soft and hard, can more easily achieve certain types of results, and it is only natural that we more often produce those types of results when we use that device.
But then there is this:
Quote:
Ulrich Schnauss
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We shouldn't forget that the instrument itself doesn't make the music, it depends on the person, the human, that's actually using it, what comes out of it. It's not necessarily the machine itself.
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(it helps reading that with a giant frontal lobe under a receding hairline with leather pants and a German accent)
Very true Ulrich! which is why I wrote The Mind Versus VST. Our artwork must be the product of our intention, otherwise it is meaningless to call it ours. But to deny the impact that our tools have on our artwork denies a manifest reality observable by anyone that has used two different tools to achieve the same result.
I initially started making music with traditional wood and metal musical instruments. I began to get into a more nuanced sound with fx pedals and outboard fx units. Then I moved into analog tape to capture those sounds, then into digital tape. Through this process, no personal computers were involved. But as technology marched on, the personal computer entered the studio. At that time I had what is called a hybrid setup. I had outboard synths, samplers and fx running into a computer. The computer acted as a mixer with some signal processing capabilities, an arranger, and a tape deck.
Then software like ReBirth, Fruityloops, Hammerhead, and ultimately Reason made software synthesis and sampling accessible to bedroom producers, and the outboard hardware started to fade away. More recently, I got to the point that I was producing with a laptop, a mouse, and a couple of speakers, that's it! That is about as minimal and software centered as you can get. So, it is for this reason that I can say I have experience with this spectrum of different workflows.
And through this experience, I've discovered that the hybrid setup is the most productive and inspirational for me. A hybrid setup is generally in the middle between hardware and software, and anyone who is working in one or the other exclusively, I really recommend moving towards the center and at least experimenting with the possibilities and new potential workflows or workflow variations afforded by a hybrid setup.
With that said, even within hybrid setups, there is a balance between hardware and software. You could simply have one external synth and then everything else in software, or you could have an array of synths and samplers, fx and signal processors, running through a mixer and simply record into software.
I have moved around in this hybrid setup range. Currently I have a few hardware sequencers, two outboard synths, a couple of outboard samplers, an eq, preamp, and compressor as well as a couple of fx, mostly organized through a patchbay and not a mixer (for space and money considerations). I'll use all or non of these on a production, but the area that has been the most uneasy for me has been the sampler / sequencer box.
I failed to mention that while software is extremely flexible and packs enormous creative potential, the use of software is usually a visual endeavor. And when we become focused on our visual senses, often our ears take a back seat. Obviously, this is catastrophic for music production. Here we encounter another benefit of the dedicated sequencer/sampler type boxes of yesterday, because lcd displays (on models that even had them) were historically very expensive, so small screens were used that could only display a minimal amount of information. The byproduct of this minimal visual information was a workflow that was centered around actually listening to the music as it was being recorded and played back. Again, the music produced on these boxes tended to be more body-centric, as the body was solely responsible for its creation.
another useful post, cheers
ReplyDeleteIncredible post, as usual! Already wanting more haha
ReplyDeleteAlready got more! hahaha
ReplyDeleteAlways look forward to your posts dude. I know exactly what you mean about the human feel of hardware!
ReplyDeleteReally interesting to read. Hardware's always interested me though I think I need to get a grips with a lot more basics before parting with so much cash.
ReplyDeleteI have the MPC-2000XL, but have been moving over to the digital realm. I love its sampling ability, but integrating the two seems like it could get annoying. Would you recommend the Maschine as a suitable replacement?
ReplyDeleteOf course, this whole problem could be solved by buying an ASR-10/SP1200 and just never using software again!
Not just annoying, also costly.
ReplyDeleteWithout ever have used Maschine, it seems that it is about the equivalent of 10 or so MPC 5000's haha.
ReplyDeleteIt has an MPC workflow, tactile control, and actually resides right their in your daw. I do believe that this is an MPC replacement.
Or it could be. My experience with MPC's, unfortunately, is largely limited to the 2500.
Ah anyway, yeah, Maschine is prolly the mpc killer.
love your stuff.
ReplyDeletehardware is too costly for myself, considering at one stage you still need a computer to burn it too a disk/get it online/ do anything with it (serato etc)
Another great post, keep them coming brotha. When will part 3 of the DAW section be up? :}
ReplyDeleteIt's been sitting in the blogger garage, waiting for a fair day. :) Coming SOON
ReplyDeleteMaschine is a beast, already dropped my sp303 in favour of it. I can have beats on the go in half the time, although i tell myself its better for workflow its probably just laziness.
ReplyDeletewhats your take on DJ equipment?
ReplyDeleteDo you consider CD decks "software"?
Do you even DJ? haha....
Think a 1200 is not software. All analog.
ReplyDeleteBut CDJ's are hybrid devices in my opinion. They have operating systems, so there is a layer of software you are interfacing with. But still they are physical devices that you can smash with a hammer, so you know, hybrid.
Now if you think about it, a 1200 with serato or traktor, that is a hybrid situation as well.
Oh hey, did anyone know that you can click the pictures of those devices?
ReplyDeleteI have a turntable/serato setup - and i prefer it SO much to CD decks. Those things are so plastic. Its (now i think about it) tottaly the same comparason to writing midi notes on screen and playing a midi keyboard - just doesnt feel right even tho you get the same results.
ReplyDeleteAnd yes, those pictures worked fine for me!
great post as always
ReplyDelete